No results found, please try again. Reset selections.
The MA in Experience Design is an interdisciplinary program that prepares future experience designers by providing a foundation in design methods, research, and collaboration. Students learn to apply theoretical frameworks and research methods to understand systems, define problems, and communicate potential solutions and their impact. By working on collaborative projects with local communities, students learn to create design-based artifacts tied to human-centered problems in a chosen disciplinary area (ex., web/mobile design, game design, learning design).
|Program Requirements||Quarter Hours|
|Total hours required||52|
Students will be able to:
- Apply theoretical frameworks and research methods to understand systems, define problems, and communicate potential solutions and their impact.
- Plan and apply design methods to conceptualize, design, and communicate human-centered experiences to achieve a range of desired outcomes.
- Create design-based artifact tied to human-centered problems in a chosen disciplinary area (ex, web/mobile design, game design, learning design).
- Plan and develop experiences within cross-disciplinary teams and in collaboration with local communities and organizations.
No Introductory Course may be substituted for any other course at any level.
|HCD 421||DESIGN AND HUMAN EXPERIENCE||4|
|HCD 450||THEORIES AND METHODS IN HUMAN-CENTERED DESIGN||4|
|MCS 502||MEDIA AND CULTURAL STUDIES||4|
|Select two of the following:||8|
|PLAY AND EXPERIENCE DESIGN|
|LEARNING AND EXPERIENCE DESIGN|
|INTERFACE AND EXPERIENCE DESIGN|
Design and Production Courses
|Select three of the following:||12|
|STILL IMAGE WORKSHOP|
|MOVING IMAGE WORKSHOP|
|WEB/MEDIA DELIVERY WORKSHOP|
|INTERACTIVE DOCUMENTARY (FORMERLY DC 468)|
|GAME DESIGN WORKSHOP|
|GAME DEVELOPMENT STUDIO I|
|GAME DEVELOPMENT STUDIO II|
|INQUIRY METHODS AND USE ANALYSIS|
|USABILITY EVALUATION METHODS|
|MULTIMEDIA NEWS PRODUCTION|
|TOPICS IN PRODUCTION|
|PRODUCTION SOUND (FORMERLY DC 413)|
|STORYTELLING FOR VIDEO GAMES (FORMERLY DC 441)|
Topic Area Electives
|Select two of the following:||8|
|SOCIAL INTERACTION DESIGN|
|TOPICS IN GAME DESIGN|
|FILM AND MEDIA THEORY|
|TOPICS IN MEDIA STUDIES|
|NEW MEDIA AND CULTURE|
|MASS COMMUNICATION IN THE DIGITAL AGE|
|COMMUNICATION IN CULTURAL CONTEXTS|
|COMMUNICATION AND TECHNOLOGY|
|RELATIONSHIPS AND INFLUENCE IN THE WORKPLACE|
|INTRODUCTION TO DIGITAL CMN|
|WRITING DIGITAL CONTENT|
|TOPICS IN COMMUNITY, CULTURE AND IDENTITY|
Students must take the collaboration studio class three (3) times. These classes provide the opportunity for students to work in teams and to take on real-world challenges linked to community-based organizations and groups.
|EXP 480||COLLABORATION STUDIO||4|
Optional Portfolio Workshop
Students have the option of taking a Portfolio Workshop courses focused on developing their professional identity, creating a portfolio, and preparing for their next career steps. This workshop course is optional and does NOT count toward the MA in Experience Design degree requirements.
|EXP 450||PORTFOLIO WORKSHOP||4|
Students in this degree program must meet the following requirements:
- Complete a minimum of 52 graduate credit hours in the designated program.
- Complete all graduate courses and requirements listed in the designated degree program.
- Earn a grade of C- or better in all graduate courses of the designated degree program.
- Maintain a cumulative GPA of 2.5 or higher.
- Students pursuing a second (or more) graduate degree may not double count or retake any course that applied toward the completion of a prior graduate degree. If a required course in the second degree was already completed and applied toward a previous degree, the student must meet with a faculty advisor to discuss a new course to be completed and substituted in the new degree. This rule also applies to cross-listed courses, which are considered to be the same course but offered under different subjects.
- Students pursuing a second master's degree must complete a minimum of 52 graduate credit hours beyond their first designated degree program in addition to any required introductory courses in their second designated degree program.
Students with a GPA of 3.9 or higher will graduate with distinction.
For DePaul's policy on repeat graduate courses and a complete list of academic policies, see the DePaul Graduate Handbook in the Course Catalog.