The MS in Game Programming is designed for those interested in game development programming at the highest level, including computer science and computer graphics professionals retooling for the game industry.
Program Requirements
Program Requirements
Quarter Hours
Introductory Courses
0-24
Degree Requirements
48
Total hours required
48-72
Learning Outcomes
Demonstrate mastery of the C++ programming language.
Use design patterns to create and design large-scale real-time software systems.
Architect and implement real-time Game Engine.
Implement and apply advanced rendering techniques for real-time graphics simulation.
Create and manage a development schedule of a complex software projects.
Degree Requirements
Course Requirements
No Introductory Course may be substituted for any other course at any level.
Students must complete a total of 8 credit hours of graduate level elective courses. Students must choose four (4) credit hours (typically one course) from the list below. The remaining four (4) credit hours can be from the list below or any GAM courses in the 421-699 range.