This minor is only available to students in the Game Programming BS and the Computer Science BS who complete GAM 325 Applied 3D Geometry and GAM 370 Rendering and Graphics Programming as part of their degree requirements.
Course | Title | Quarter Hours |
---|---|---|
ANI 230 | 3D DESIGN & MODELING | 4 |
ANI 231 | 3D ANIMATION | 4 |
ANI 346 | GAME ART PIPELINE | 4 |
GAM 325 | APPLIED 3D GEOMETRY | 4 |
GAM 370 | RENDERING AND GRAPHICS PROGRAMMING | 4 |
Choose 12 Credit Hours from the following list: | 12 | |
MOTION CAPTURE | ||
3D RIGGING | ||
ADVANCED 3D RIGGING | ||
3D MODELING STUDIO | ||
ENVIRONMENT MODELING | ||
3D ORGANIC MODELING | ||
3D TEXTURING AND LIGHTING | ||
ADVANCED MOTION CAPTURE STUDIO | ||
3D DYNAMICS |