Game Art Concentration, Animation (BFA)

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Course Requirements

Course Title Quarter Hours
ANI 154DIGITAL PAINTING WORKSHOP2
ANI 2313D ANIMATION4
ANI 3003D CHARACTER ANIMATION4
ANI 3393D TEXTURING AND LIGHTING4
ANI 3423D ANIMATION PRODUCTION4
ANI 344VISUAL DESIGN FOR GAMES4
ANI 347ART FOR GAME MODS4
ART 318ADVANCED FIGURE DRAWING4
or ART 317 ADVANCED FIGURE SCULPTURE
GAM 226FUNDAMENTALS OF GAME DESIGN4
GAM 244GAME DEVELOPMENT I4
GAM 245GAME DEVELOPMENT II4
GAM 341INTRODUCTION TO LEVEL DESIGN4
GAM 392GAME MODIFICATION WORKSHOP4
Select three (3) Studio Art Major Electives12
Select sixteen (16) credit hours of Focus Area Major Electives 16
Select 18 credit hours of Open Electives18
GAM 394 and GAM 395 may be taken in place of ANI 394 and ANI 395

Major Electives

Students must earn a grade of C- or higher in all major elective courses.

Studio Art Courses

Students in the Game Art concentration must take three (3) Studio Art courses from the following list as part of their major elective requirements:

Course Title Quarter Hours
BEGINNING PAINTING
THREE DIMENSIONAL FOUNDATIONS
BEGINNING SCULPTURE
COLOR THEORY AND APPLICATION
INTERMEDIATE DRAWING
INTERMEDIATE PAINTING I
WATERCOLOR PAINTING
INTERMEDIATE SCULPTURE
BEGINNING FIGURE SCULPTURE
BEGINNING PRINTMAKING
SCREEN PRINTING
PAINTING: MIXOLOGY
ADVANCED DRAWING
ADVANCED PAINTING I
ADVANCED PAINTING II
FIGURE PAINTING
ADVANCED FIGURE DRAWING
INTERMEDIATE PRINTMAKING

Focus Area Courses

Students can customize their curriculum by choosing a Focus Area. Students in the Game Art concentration must take 16 credit hours of Focus area courses as part of their major elective requirements. Students are encouraged, but not required, to select their Focus Area courses from one of the below groups.

Animation Focus

Course Title Quarter Hours
ADVANCED 3D CHARACTER ANIMATION
MOTION CAPTURE
HAND-DRAWN ANIMATION
HAND-DRAWN CHARACTER ANIMATION
ANIMATION FIGURE STUDY
ADVANCED STORYBOARDING
3D CHARACTER MODELING
ADVANCED 3D RIGGING
ANIMATION PRODUCTION II
ADVANCED MOTION CAPTURE STUDIO
3D SCRIPTING
ADVANCED 3D SCRIPTING
3D DYNAMICS
MAKING COMICS

Modeling and Rigging Focus

Course Title Quarter Hours
3D RIGGING
ADVANCED 3D RIGGING
3D MODELING STUDIO
ENVIRONMENT MODELING
3D ORGANIC MODELING
CHARACTER DESIGN
3D SCRIPTING
ADVANCED 3D SCRIPTING
GRAPHIC DESIGN I

Open Electives

Open elective credit also is required to meet the minimum graduation requirements of 208 hours.

See www.cdm.depaul.edu to see sample schedule of course requirements on a year-by-year basis. ​​​