Learn More and Apply3D Animation Concentration, Animation (MA)

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Course Requirements

Core Courses

Course Title Quarter Hours
ANI 422ANIMATION HISTORY & PRACTICE4
ANI 4233D ANIMATION SURVEY 14
ANI 4303D CHARACTER ANIMATION4
ANI 434VIRTUAL CINEMATOGRAPHY4
ANI 4393D TEXTURING AND LIGHTING4
ANI 4423D ANIMATION PRODUCTION4
ANI 466CINEMA, ANIMATION AND ART4
or ANI 444 VISUAL DESIGN FOR GAMES
1

Students with 3D animation experience can have the ANI 423 3D ANIMATION SURVEY requirement substituted with an Animation Elective by their Faculty Advisor.

3D Animation Electives

Course Title Quarter Hours
Select sixteen credit hours from the following list: 16
STORYBOARDING I
ANIMATION FIGURE STUDY I
STORYBOARDING III
3D CHARACTER ANIMATION
ADVANCED 3D CHARACTER ANIMATION
3D RIGGING
ADVANCED 3D RIGGING
3D CHARACTER MODELING
3D MODELING STUDIO
ENVIRONMENT MODELING
3D ORGANIC MODELING
3D ANIMATION PRODUCTION
3D ANIMATION FOR GAMES & CINEMATICS
VISUAL DESIGN FOR GAMES
CHARACTER DESIGN
GAME ART PIPELINE
ART FOR GAME MODS
ADVANCED CHARACTER DESIGN
MOTION CAPTURE
ADVANCED MOTION CAPTURE STUDIO
3D SCRIPTING
ADVANCED 3D SCRIPTING
STOP MOTION ANIMATION
ADVANCED STOP MOTION ANIMATION
ANIMATION GRADUATE SEMINAR
3D MOTION GRAPHICS
3D DYNAMICS
TOPICS IN 3D ANIMATION
GAME ENGINES FOR FILMMAKERS
FUNDAMENTALS OF VIRTUAL PRODUCTION
VIRTUAL CINEMATOGRAPHY
PREVISUALIZATION
COMPOSITING I
COMPOSITING II
CG COMPOSITING
ADVANCED TOPICS IN VISUAL EFFECTS

CDM Open Electives

Students must complete eight (8) credit hours of graduate courses from the Jarvis College of Computing and Digital Media.​  Elective courses must be in the range of 421 to 699.