Course Requirements
Core Courses
Course | Title | Quarter Hours |
---|---|---|
ANI 422 | ANIMATION HISTORY & PRACTICE | 4 |
ANI 423 | 3D ANIMATION SURVEY 1 | 4 |
ANI 430 | 3D CHARACTER ANIMATION | 4 |
ANI 434 | VIRTUAL CINEMATOGRAPHY | 4 |
ANI 439 | 3D TEXTURING AND LIGHTING | 4 |
ANI 442 | 3D ANIMATION PRODUCTION | 4 |
ANI 466 | CINEMA, ANIMATION AND ART | 4 |
or ANI 444 | VISUAL DESIGN FOR GAMES |
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Students with 3D animation experience can have the ANI 423 3D ANIMATION SURVEY requirement substituted with an Animation Elective by their Faculty Advisor.
3D Animation Electives
Course | Title | Quarter Hours |
---|---|---|
Select sixteen credit hours from the following list: | 16 | |
STORYBOARDING I | ||
ANIMATION FIGURE STUDY I | ||
STORYBOARDING III | ||
3D CHARACTER ANIMATION | ||
ADVANCED 3D CHARACTER ANIMATION | ||
3D RIGGING | ||
ADVANCED 3D RIGGING | ||
3D CHARACTER MODELING | ||
3D MODELING STUDIO | ||
ENVIRONMENT MODELING | ||
3D ORGANIC MODELING | ||
3D ANIMATION PRODUCTION | ||
3D ANIMATION FOR GAMES & CINEMATICS | ||
VISUAL DESIGN FOR GAMES | ||
CHARACTER DESIGN | ||
GAME ART PIPELINE | ||
ART FOR GAME MODS | ||
ADVANCED CHARACTER DESIGN | ||
MOTION CAPTURE | ||
ADVANCED MOTION CAPTURE STUDIO | ||
3D SCRIPTING | ||
ADVANCED 3D SCRIPTING | ||
STOP MOTION ANIMATION | ||
ADVANCED STOP MOTION ANIMATION | ||
ANIMATION GRADUATE SEMINAR | ||
3D MOTION GRAPHICS | ||
3D DYNAMICS | ||
TOPICS IN 3D ANIMATION | ||
GAME ENGINES FOR FILMMAKERS | ||
FUNDAMENTALS OF VIRTUAL PRODUCTION | ||
VIRTUAL CINEMATOGRAPHY | ||
PREVISUALIZATION | ||
COMPOSITING I | ||
COMPOSITING II | ||
CG COMPOSITING | ||
ADVANCED TOPICS IN VISUAL EFFECTS |
CDM Open Electives
Students must complete eight (8) credit hours of graduate courses from the Jarvis College of Computing and Digital Media. Elective courses must be in the range of 421 to 699.