Learn More and ApplyTechnical Artist Concentration, Animation (MA)

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Course Requirements

Core Courses

Course Title Quarter Hours
ANI 4233D ANIMATION SURVEY 14
ANI 4303D CHARACTER ANIMATION4
or ANI 434 VIRTUAL CINEMATOGRAPHY
ANI 444VISUAL DESIGN FOR GAMES4
ANI 446GAME ART PIPELINE4
ANI 4523D SCRIPTING4
ANI 453ADVANCED 3D SCRIPTING4
Select four (4) credit hours from the following:4
GAME DEVELOPMENT STUDIO I
GAME DEVELOPMENT STUDIO II 2
3D ANIMATION PRODUCTION
Sixteen (16) credit hours of Technical Artist Electives16
Eight (8) credit hours of CDM Open Electives8
1

Students with 3D animation experience can have the ANI 423 requirement substituted by their Faculty Advisorwith an Animation Elective.

2

Students who take GAM 690 to fulfill their Core Requirements must take GAM 691 as one of their Technical Artist Electives requirements.

Technical Artist Electives

Students must select the required 16 credit hours of Technical Artist Electives from the following choices. Students may take these courses before completing their Core Requirements courses. It is recommended that students choose their Technical Artist Elective courses in one of the following areas of focus: Rigging, Animation, Modeling, or Visual Effects. 

Rigging Focus Area

Course Title Quarter Hours
3D CHARACTER ANIMATION
3D RIGGING
ADVANCED 3D RIGGING
3D CHARACTER MODELING
MOTION CAPTURE
ANIMATION GRADUATE SEMINAR

Animation Focus Area

Course Title Quarter Hours
3D CHARACTER ANIMATION
ADVANCED 3D CHARACTER ANIMATION
3D RIGGING
3D ANIMATION PRODUCTION
3D ANIMATION FOR GAMES & CINEMATICS
MOTION CAPTURE
ADVANCED MOTION CAPTURE STUDIO
3D MOTION GRAPHICS
ANIMATION GRADUATE SEMINAR

Modeling Focus Area

Course Title Quarter Hours
3D CHARACTER MODELING
3D MODELING STUDIO
ENVIRONMENT MODELING
3D ORGANIC MODELING
3D TEXTURING AND LIGHTING
ART FOR GAME MODS
ANIMATION GRADUATE SEMINAR

Visual Effects Focus Area

Course Title Quarter Hours
ANIMATION GRADUATE SEMINAR
3D DYNAMICS
3D COMPOSITING
GAME ENGINES FOR FILMMAKERS
FUNDAMENTALS OF VIRTUAL PRODUCTION
VIRTUAL CINEMATOGRAPHY
PREVISUALIZATION
CG COMPOSITING
COMPOSITING I
COMPOSITING II

Other Available Technical Artist Electives

Course Title Quarter Hours
GAME DEVELOPMENT STUDIO I
GAME DEVELOPMENT STUDIO II

CDM Open Electives

Students must select the eight (8) credit hours of Open Electives from graduate courses from the Jarvis College of Computing and Digital Media.  Elective courses must be in the range of 421 to 699.