Course Requirements
Course List Course | Title | Quarter Hours |
CSC 299 | SOPHOMORE LAB IN APPLIED COMPUTING | 4 |
CSC 343 | INTRODUCTION TO OPERATING SYSTEMS | 4 |
or CSC 344 | AUTOMATA THEORY AND FORMAL GRAMMARS |
or CSC 348 | INTRODUCTION TO COMPILER DESIGN |
or CSC 363 | THEORY AND PRACTICE OF SAFE SYSTEMS PROGRAMMING |
or CSC 389 | THEORY OF COMPUTATION |
CSC 355 | DATABASE SYSTEMS | 4 |
CSC 376 | DISTRIBUTED SYSTEMS | 4 |
CSC 394 | SOFTWARE PROJECTS | 4 |
IT 223 | DATA ANALYSIS | 4 |
SE 333 | SOFTWARE TESTING | 4 |
or SE 359 | AGILE SOFTWARE DEVELOPMENT |
or SE 371 | PRACTICES OF GLOBAL SOFTWARE DEVELOPMENT |
SE 350 | OBJECT-ORIENTED SOFTWARE DEVELOPMENT | 4 |
| 20 |
| 20 |
Major Electives
Major Electives courses must be selected from the Introductory and Advanced Major Field Course lists below. At least 16 of the 20 Major Field Elective Credit Hours must be taken from the list of Advanced Major Field courses.
Introductory Major Field Courses
Course List Course | Title | Quarter Hours |
| 3D DESIGN & MODELING | |
| WORKSHOP: JAVA FOR PROGRAMMERS | |
| WORKSHOP: LINUX FOR PROGRAMMERS | |
| CODES AND CIPHERS | |
| PROBLEM SOLVING | |
| C++ FOR PROGRAMMERS | |
| RESEARCH COLLOQUIUM | |
| FUNDAMENTALS OF GAME DESIGN | |
| GAME DEVELOPMENT I | |
| GAME DEVELOPMENT II | |
| GEOGRAPHIC INFORMATION SYSTEMS I: DIGITAL MAPPING | |
| EARTH OBSERVATION | |
| INTRODUCTORY COMPUTING FOR THE WEB | |
| WEB DEVELOPMENT I | |
| WEB DEVELOPMENT II | |
| APPLIED NETWORKS AND SECURITY | |
| CALCULUS I | |
| CALCULUS II | |
| INTRODUCTION TO USER EXPERIENCE DESIGN | |
| INTERACTIVE MEDIA SCRIPTING FOR PROGRAMMERS (FORMERLY ISM 336) | |
Advanced Major Field Courses
Artificial Intelligence
Course List Course | Title | Quarter Hours |
| EXPERT SYSTEMS | |
| SYMBOLIC PROGRAMMING | |
| FOUNDATIONS OF ARTIFICIAL INTELLIGENCE | |
Computational Sciences
Course List Course | Title | Quarter Hours |
| SCIENTIFIC COMPUTING | |
Computer Game Development
Course List Course | Title | Quarter Hours |
| OPTIMIZED C++ | |
| REAL-TIME NETWORKING (FORMERLY GAM 390) | |
| PHYSICS FOR GAME DEVELOPERS | |
| GAME ENGINE PROGRAMMING I | |
| ARTIFICIAL INTELLIGENCE FOR COMPUTER GAMES | |
| STRATEGY GAMES PROGRAMMING | |
| CONSOLE GAME DEVELOPMENT ENVIRONMENTS | |
| SERIOUS GAMES | |
| TOOL PROGRAMMING FOR GAME DEVELOPMENT | |
| OBJECT-ORIENTED GAME DEVELOPMENT | |
| GAME ENGINE PROGRAMMING II | |
| GAME PROGRAMMING FOR MOBILE DEVICES | |
| GAME DEVELOPMENT PROJECT I | |
| GAME DEVELOPMENT PROJECT II | |
Computer Graphics
Course List Course | Title | Quarter Hours |
| COMPUTER GRAPHICS DEVELOPMENT I | |
| SURVEY OF COMPUTER GRAPHICS | |
| COMPUTER GRAPHICS DEVELOPMENT II | |
| ADVANCED RENDERING TECHNIQUES | |
| COMPUTER GRAPHICS AUTOMATION | |
| PRINCIPLES OF COMPUTER ANIMATION | |
| REAL-TIME GRAPHICS TECHNIQUES | |
Computer Networks
Course List Course | Title | Quarter Hours |
| PRINCIPLES OF DATA COMMUNICATIONS (FORMERLY TDC 362) | |
| INTRODUCTION TO LOCAL AREA NETWORKS (FORMERLY TDC 363) | |
| NETWORK INTERCONNECTION TECHNOLOGIES (FORMERLY TDC 365) | |
| WIRELESS COMMUNICATIONS NETWORKS (FORMERLY TDC 371) | |
| WAN SERVICES (FORMERLY TDC 372) | |
| NETWORK PROTOCOLS (FORMERLY TDC 375) | |
| FUNDAMENTALS OF NETWORK SECURITY (FORMERLY TDC 377) | |
| TELECOMMUNICATION AND NETWORK SECURITY PRACTICUM (FORMERLY TDC 379) | |
Computer Systems
Course List Course | Title | Quarter Hours |
| INTRODUCTION TO OPERATING SYSTEMS | |
| INTRODUCTION TO COMPILER DESIGN | |
| OPTIMIZED C++ | |
| OPTIMIZED C++ MULTITHREADING | |
| VIRTUALIZATION AND CLOUD COMPUTING | |
| MOBILE APPLICATION DEVELOPMENT FOR IOS | |
| MOBILE APPLICATION DEVELOPMENT FOR ANDROID | |
| MOBILE APPLICATION DEVELOPMENT FOR IOS II | |
| MOBILE APPLICATION DEVELOPMENT FOR ANDROID II | |
| NETWORKING FOR CYBER-PHYSICAL SYSTEMS | |
| CYBER-PHYSICAL SYSTEM SECURITY | |
| CYBER-PHYSICAL SYSTEM ENGINEERING I | |
| CYBER-PHYSICAL SYSTEMS ENGINEERING II | |
| CYBER-PHYSICAL SYSTEMS ENGINEERING III | |
| EMBEDDED SYSTEMS I | |
| EMBEDDED SYSTEMS II | |
| FOUNDATIONS OF CYBER-PHYSICAL COMPUTING | |
| INTRODUCTION TO ROBOTICS | |
| INTRODUCTION TO ANDROID DEVELOPMENT | |
| NETWORK PROGRAMMING (FORMERLY TDC 368) | |
Computer Vision
Course List Course | Title | Quarter Hours |
| INTRODUCTION TO DIGITAL IMAGE PROCESSING | |
| APPLIED IMAGE ANALYSIS | |
Data Analysis and Data Mining
Course List Course | Title | Quarter Hours |
| DATA ANALYSIS AND REGRESSION | |
| ADVANCED DATA ANALYSIS | |
| FOUNDATIONS OF DATA SCIENCE | |
| INTRODUCTION TO BIG DATA PROCESSING | |
| MACHINE LEARNING | |
| DATA VISUALIZATION | |
Data Storage
Course List Course | Title | Quarter Hours |
| DATABASE PROGRAMMING | |
| ADVANCED DATABASE CONCEPTS | |
Human-Computer Interaction
Course List Course | Title | Quarter Hours |
| WEB APPLICATIONS | |
| USER INTERFACE DEVELOPMENT FOR INTERACTIVE SYSTEMS | |
| USER EXPERIENCE RESEARCH METHOD (FORMERLY ISM 360) | |
Security
Course List Course | Title | Quarter Hours |
| COMPUTER FORENSIC AND INCIDENT RESPONSE (FORMERLY CNS 320) | |
| FUNDAMENTALS OF INFORMATION ASSURANCE (FORMERLY CNS 340) | |
| SECURITY TESTING AND ASSESSMENT (FORMERLY CNS 388) | |
| CYBER DEFENSE EXERCISES AND ATTACK RESPONSES (FORMERLY CNS 389) | |
| CRYPTOLOGY | |
Software Engineering
Course List Course | Title | Quarter Hours |
| INTRODUCTION TO SOFTWARE ENGINEERING | |
| SOFTWARE TESTING | |
| CONTINUOUS DELIVERY AND DEVOPS | |
| OBJECT-ORIENTED ENTERPRISE APPLICATION DEVELOPMENT | |
| AGILE SOFTWARE DEVELOPMENT | |
| PRACTICES OF GLOBAL SOFTWARE DEVELOPMENT | |
Theory of Computation
Course List Course | Title | Quarter Hours |
| PROBLEM SOLVING FOR CONTESTS | |
| AUTOMATA THEORY AND FORMAL GRAMMARS | |
| THEORY OF COMPUTATION | |
Web Development
Course List Course | Title | Quarter Hours |
| FRAMEWORKS FOR WEB APPLICATION DEVELOPMENT | |
| WEB APPLICATIONS | |
| ADVANCED INTERNET APPLICATION DEVELOPMENT | |
| INTRODUCTION TO XML | |
| CONTENT MANAGEMENT SYSTEMS | |
Open Electives
Open Elective Credit Hours are required to meet the minimum graduation requirements of 192 hours. Open Electives may be taken from any unit at DePaul.
See www.cdm.depaul.edu to see sample schedule of course requirements on a year-by-year basis.