Learn More and ApplyGame Systems Concentration, Computer Science (BS)

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Course Requirements

Course Title Quarter Hours
CSC 361OPTIMIZED C++4
CSC 386REAL-TIME NETWORKING (FORMERLY GAM 390)4
GAM 325APPLIED 3D GEOMETRY4
GAM 372OBJECT-ORIENTED GAME DEVELOPMENT4
GAM 374GAME ENGINE PROGRAMMING I4
GAM 377GAME ENGINE PROGRAMMING II4
GPH 329COMPUTER GRAPHICS DEVELOPMENT II4
or GAM 370 RENDERING AND GRAPHICS PROGRAMMING
Select 16 credit hours of Major Electives16
Select 20 credit hours of Open Electives20

Major Electives

Major Electives may be selected from 300-level CSC, CSE, SE, or GAM courses or from the list of courses below:

Course Title Quarter Hours
3D DESIGN & MODELING
NETWORKING FOR CYBER-PHYSICAL SYSTEMS
CYBER-PHYSICAL SYSTEM SECURITY
CYBER-PHYSICAL SYSTEM ENGINEERING I
CYBER-PHYSICAL SYSTEMS ENGINEERING II
CYBER-PHYSICAL SYSTEMS ENGINEERING III
EMBEDDED SYSTEMS I
EMBEDDED SYSTEMS II
FOUNDATIONS OF CYBER-PHYSICAL COMPUTING
FUNDAMENTALS OF GAME DESIGN
REAL-TIME GRAPHICS TECHNIQUES

Open Electives 

Open Elective Credit Hours are required to meet the minimum graduation requirements of 192 hours. Open Electives may be taken from any unit at DePaul.

See www.cdm.depaul.edu to see sample schedule of course requirements on a year-by-year basis.

Capstone

One of the following two-course options is required: