Game Systems Concentration, Computer Science (BS)

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Course Requirements

Course Title Quarter Hours
CSC 361OPTIMIZED C++4
CSC 386REAL-TIME NETWORKING (FORMERLY GAM 390)4
GAM 325APPLIED 3D GEOMETRY4
GAM 372OBJECT-ORIENTED GAME DEVELOPMENT4
GAM 374GAME ENGINE PROGRAMMING I4
GAM 377GAME ENGINE PROGRAMMING II4
GPH 329COMPUTER GRAPHICS DEVELOPMENT II4
or GAM 370 RENDERING AND GRAPHICS PROGRAMMING

Major Electives

Students in the Game Systems concentration choose four (4) Major Electives from 300-level CSC, SE, or GAM courses or from the list of courses below:

Course Title Quarter Hours
3D DESIGN & MODELING
FUNDAMENTALS OF GAME DESIGN
REAL-TIME GRAPHICS TECHNIQUES

Open Electives 

Open elective credit also is required to meet the minimum graduation requirement of 192 hours.

See www.cdm.depaul.edu to see sample schedule of course requirements on a year-by-year basis.

Capstone